Brosey: I don’t, but I suppose I might’ve said that
Tawil: How can I replace a IMG src that isn’t inside a element?
Cawthon: Hylle, I am trying to wrap my head around “Why promises are better than Callbacks” at first.
Szwed: I experimented making my “Pacific” typeface a little larger.
Nantanapibul: Https://dl.dropboxusercontent.com/u/109661622/DMF%20Pacific%209×15.png
Elson: Hylle, then I will try to implement anything. :
Miska: Hylle, https://promisesaplus.com/ site is not up. for some reason :
Autry: Hylle: How readable is that to you? :3
Mewbourn: HikaruBG: I started writing a blog post about it: https://github.com/robotlolita/robotlolita.github.io/blob/master/_drafts/how-promises-work.md, it’s not finished yet, but should hopefully have enough information to tell you why promises are an interesting concept
Morante: James has a neat blog post on the subject too: https://blog.jcoglan.com/2013/03/30/callbacks-are-imperative-promises-are-functional-nodes-biggest-missed-opportunity/
Oursler: Heroman: I can read it now, but it looks bad 😀
Furnish: Hylle, Thanks! : I am going to take a look at your blog
Uvalle: Hylle: I mean, why do you think it looks bad? :3
Hokula: Heroman: The pixels are not smooth, the character shapes are hard to differentiate, and the curly braces are just meh to me
Stoesz: The curly braces are my trademark. ;.;
Kues: Since they don’t look like curly braces at all
Fennel: They look like halves of a hand-drawn sun’s rays. :3
Strader: I mean, if it works for you, that’s cool. I prefer using something like Source Code Pro
Tocher: Oh, you mean because my design a pixel font and not anti-aliased.
Murtaugh: When you say “smooth”, I mean.
Pacetti: And I tried to make the characters look as clearly different as possible. Are the lines too thin/spindly?
Yannantuono: I don’t really like pixel fonts in anything but retro games :
Cromedy: That’s where I started font designing. XD
Taback: Modifying retro games.
Rutley: It occurred to me that you *may* find the lines too thin/spindly.
Mate: Bberry: SyntaxError: missing ; before statement
Ruvolo: I’m seeking your opinion. I’m not actually trying to make a font for you. :3 But it occurred to me you have useful “bad” eyes.
Bonnes: And feedback is good.
Stlouise: How can I get the key of object if it is in the list? ll = {}, {} http://fiddle.jshell.net/4z4m9rpv/
Beacham: I mean how I can get the values of the object
Dorsett: Also, it helps that, with my special curly braces, code like {} no longer looks like unmentionables.
Swamy: Hylle, yeah, that makes a lot more sense 😛
Dehner: Heroman: mostly the shapes look very similar to me r and n, for example, and some don’t compose well like !==
Gentleman: Herehere: iterate over the list. don’t use for.in either.
Kersting: Oh, my diagonal exclamation points?
Gentleman: Herehere: use Object.keys to get an array of the keys of an object.
Mellors: Hylle: although, really, it doesnt lol :3
Remsberg: It seems I can’t design a font without wanting to cute it up. XD
Neptune: Bberry: in JS, if you had function fa { }, then arguments0 and a were treated as the same thing. So modifying arguments0 was the same as modifying a, and vice-versa. It gets really awkward because you can *p**** arguments to any other function, so any other function can modify the local variables of the function from where arguments
Levecke: Originated. This is also why browsers don’t optimise arguments outside of strict mode.
Prokes: Thank you for your feedback, Hylle.
Gentleman: Function fooa { bararguments; return a; } function barargs { args0 = ‘b’; } foo’a’