Epley: Well, either way, you said do***ent.body.
Villani: I ***umed the viewport was scrolling, yeah
Tonelli: Try it on another site
Pinkett: Put do***ent.body.scrollTop in the console
Machtley: Is there a best practice for responsive tooltips? or would you suggest to use a plugin?
Yazzie: The viewport = browser/page window?
Endo: ScrollY is also fine, there’s a lot of things you can do in many ways in dom
Drobny: Zumba_addict: inheriting by prototype doesn’t automatically call the “parent” constructor function for you. that part you do yourself, manually, as you’re doing in your fiddle. so line 20 runs before line 11
Drobny: Zumba_addict: er disregard, i’m too tired, wrong, should not have attempted now ;
Kenngott: Let me remove the debugger and see if it changes
Hoyer: Does anyone have an answer to this question? http://stackoverflow.com/questions/27712505/get-dom-of-adsense-ad-with-phantomjs
Denby: You should move the parent constructor call to the top of the constructor of the child
Drobny: But yea that’d fix your problem
Turick: Nope, it’s still 10. Yup, so this.age on line 20 should be swapped with Cl***B.callthis; Right?
Defusco: I’m not sure why the movement is being odd on this https://jsfiddle.net/9scf62kh/11/
Bartoli: That means, I really have to be careful what I’m inheriting and what property names I use
Marsch: So am I right that when calling the constructor when creating a child, it should always be the first call?
Davolt: Which is part of why inheritance can be dangerous and confusing
Trueman: I’m not sure if my terminologies are right đ
Schardt: Here is what I’ve noticed
Goethals: Here is what I’ve noticed after I’ve been running it manually. It constructor is similar to what I was doing in Pascal days where the params sent are updated by the function and are also seen by the caller that sent it. However, I remember add a special symbol before the parameter name
Nothem: It constructor/The constructor
Gentleman: I don’t think Pascal is going to be too relevant
Garley: I’m referring to the inheritance like of Cl***C.callthis
Hutchingson: The this parameter is similar to the pascal parameter when &somevar is used
Arpin: It really is just a function appending values to an object
Golabek: In p***cal function sumsomevar – the somevar will be the old value even if it gets updated on the function. However, if declared as &somevar, it will be sent back to the caller
Brave: Yeah Pikul, that’s what I meant. it’s like extend?
Lechliter: I think extend does similar thing too. Right?
Jauss: I don’t know if extend is a javascript thing or an underscore thing
Anding: For example A extends B. B shouldn’t override properties of A
Pusey: They will be combined
Wzorek: No, A will override B
Verhague: Maybe i’m getting confused with BackboneJS’s extend with underscore’s extend
Schiro: Well, i would think it’s a matter of when you are extending A over B
Huval: Although, i can’t remember if underscore extends or jquery extends do those checks
Mate: Zumba_addict: Cl*** hierarchies? Don’t do that! http://raganwald.com/2014/03/31/cl***-hierarchies-dont-do-that.html See also, !inheritance
Mate: Zumba_addict: JavaScript does not really have âinheritanceâ like cl***ical languages. What it has is more properly called âproperty delegationâ or âbehavior delegationâ http://davidwalsh.name/javascript-objects – ie foo.barbaz when !foo.hasOwnProperty’bar’ is essentially doing Object.getPrototypeOffoo.bar.callfoo, baz
Conroy: Thanks for the links, I’ll read them once i get to my desk. I’m entering the tunnel soon
Defusco: Still a bit comfused about what’s going on with the movement on this https://jsfiddle.net/z09anyn2/1/ . I had the moveX moveY set to just +20 or -20, and then I’ve tried adding an if to make sure that they’re at 0 when a different direction is pressed, but Its not really working and I’m sure it’s something pretty basic.