Drakulic: Why would anyone use Haskell when they can use Clojure?
Bongle: Why would anyone use that when they could use coffeescript?
Hougham: There’s no reason to use CoffeeScript :
Czapiewski: Not just because it has basically the same semantics JS has, but it has broken lexical scoping and ambiguous grammar
Krusor: I find it hard to believe somebody could actually work for 110 hours in a week. i’m sure it’s possible but even when i’ve been working my *** off, 80-90 is the very worst i think. getting food takes time, you ahve to sleep sometimes, .
Battenfield: Well, there’s no *technical reason*
Yant: Duke: complimentary company-provided IV
Feerick: You usually dont eat a lot or sleep a lot during those times.
Todisco: 110 hours in a week sounds. wow
Feerick: And its’ not really super productive work
Echevaria: I’ve never worked a 110 hour a week job but I’ve done 110 hours programming my personal game during summer vacation for college
Irr: Duke: you don’t have friends with kids? they work those hours
Yant: Duke: orrrrrr http://www.penny-arcade.com/comic/2010/01/25
Kubas: Working 16 hours a day i think i’d start to break after the fourth day
Feerick: Idk, personally i get diminishing returns after about 8 or 9 hours in a day
Baldelli: Deveras: that’s different, i don’t just sit around after work, there’s stuff that’s gotta get done
Mcdargh: People need sleep, overworking yourself is dumb
Apostol: It’s not worth the toll on your health
Almanzar: Deveras: household work’s sorta different from work work
Feerick: No i wouldnt do it again
Teles: I hardly manage to work 6 hours a day, I can’t imagine working more than that.
Bhullar: I can’t agree. work is different from a job you see, one you get paid to do, the other just has to be done no payment
Yant: Rou: not worth it to you maybe, but think about your manager; what about _his_ needs?
Obannon: Hameen: depends on the work, more than 6 hours implementing a day is rough i agree
Doub: Hameen: but if you’re doing code reviews and stuff it’s a little easier
Feerick: 6 hours is usually where i need more caffeine
Sugalski: Usually i work in the office 10-4 helping people and stuff, then from home 7-12 or 1 implementing or whatever
Radune: I guess that’s a 9-10 hour day but it isn’t that bad
Abeb: Hameen: 6 hours a day, but do you need full days off, or can you find that you can do 6 hours a day indefinitely?
Feerick: 6*7 indefinitely sounds doable actually
Arellano: I’m not sure that math works
Halon: Look at it more like, how many days can you work intensely in a row?
Hataway: Whether it’s for four or ten, it takes a toll
Feerick: Limiting the time to 6 limits the intensity usually
Kittelman: I’m suggesting that time doesn’t correlate w/ intensity
Feerick: Its usually a build up of momentum for me
Shonerd: Tcsc: you’re a workaholic. i think i’d have to do 3 or less indefinitely
Feerick: I like making games a lot though
Engelman: Yea, that’s why i prefer hours per day implenenting like . 1, 0, 1, 14, 4, 3, 2, 12, .
Westrup: Space out the intense stretches
Feerick: Good looking visual feedback helps a lot
Histand: That’s the other thing, the 6 hour cap can be limiting
Feerick: And interactive/fun stuff
Feerick: Idk how many hours a day i could do normal webdev stuff
Gowdy: Harder on the hands, easier on the brain :p
Feerick: Its different i think
Ennist: Kamuela: I particularly work 6 * 5, then have the weekend off. I wouldn’t really be able to work every single day for 6 hours.