Trucchi: Which, sure, RELATES to hurt feelings, but it isn’t as simple as the “trigger warning” type stuff I sense you’re referring to
Chinnis: Fwiw, there have been nazi jokes on the simpsons
Riska: Aren’t most of simpsons writers jews anyway?
Trucchi: And I think I can speak on behalf of all jews everywhere when I say we all loved the soup nazi episode
Guanche: Isn’t all of Litka/the media?
Trucchi: Kidding, of course. kinda
Flierl: Can someone recommend a mature library for plotting math functions, that supports functions with asymptotes?
Trucchi: That depends on how hands-on you want to get
Hetzer: GgVGc: scipy and matplotlib?
Trucchi: I mean, you can do it with d3 but you need to do lots of stuff by hand
Hau: Any AngularJS ngAnimate-friendlies here?
Whisenant: Powersource: sounds a lot like python libraries to me
Tillery: GgVGc: scientific computing isn’t a thing people do in JS, but they do it in Python :
Maugeri: L8D: mind if I run a short 1.4+ question by ya? total noob myself, just looking for a best practice answer on *drumroll*, fading content
Trucchi: There are JS libs for it
Trucchi: But they won’t be as good at is as python
Pitka: GgVGc: lol forgot what channel i was in. still, i agree with sorella
Windmeyer: Dekok: well, my work is making educational math animations in javascript, and for it we need to plot interactive graphs. It’s not scientific computing. It’s function visualisation
Waddouds: L8D: http://plnkr.co/edit/sRhJFFMQCJZZwPd46X8s?p=preview — just looking for perhaps a better approach to this, best practice tips, anything.
Cresswell: Yeah, there are lots of languages and libs we could throw out that _aren’t_ js that can do this, but it’s reasonable to ask how to do it in js
Siciliano: GgVGc: https://github.com/unconed/MathBox.js/ is one i’ve heard of
Paetzold: GgVGc: you can always implement those yourself with something like d3. I’m not familiar with any library that does that
Newham: It was used for this: http://acko.net/files/gltalks/pixelfactory/online.html as well as the guys other presentations
Meenach: Sinious: ng-animate is built with array manipulation in mind
Alliman: Could anyone please suggest a pattern I could use for a custom node module ie using CommonJS, so that I can p*** myArg to it when I require it, ie myModule = require’./myModule’myArg; and then allows me to augment myArg later, using myModule.changeDatamyArg and it will act on
Alliman: What myArg was originally set to?
Trucchi: For the math side of things there’s Math.js, among others
Bollier: GgVGc: if you step through it you’ll see some examples of it in action
Yengich: L8D: erm, ignore the .animation addon at the bottom, just leftover experimentation. The animation is literally just using $animate.animate promises on lines 44-66
Trucchi: Which allow more powerful calculations
Gajewski: Alliman: you just export a function that returns whatever
Trucchi: Asymptotes shouldn’t really matter though, since when you plot, you’ll plot over given founds anyway
Keyworth: Sinious: the best practice for cleanly handling transitions is to avoid one-time animation triggers with promises and the likes
Tsemetzis: Alliman: module.exports = functiondepA, depB, depC{ return someValueThatUsesThoseArguments }
Hartford: Tcsc: hm, yeah, thanks. I think it’s too much for us though. We can’t ***ume webgl compatibility
Mades: Sinious: what I would do for that example is to have a singular array, and swap out the contents of it when the content changes
Trucchi: GgVGc: what about SVG?
Panagoulias: GgVGc: this popped up in my search: http://maurizzzio.github.io/function-plot/
Crutchev: Isn’t pretty much everything compatible with WebGL these days?