Elvis: Because both of those were wrong in his code
Muhlbauer: Enough to make me go completely stupid
Pashley: Well, it adds badges based on the role, admin, sentinelle, mapcrew etc. but when the role is admin it should add all badges, see staffRanks list.
Callo: Its kinda difficult to explain ;;
Pan: Isn’t $do***ent.ready jQuery?
Trube: You don’t have jQuery loaded in jsfiddle
Hollack: Also, that being jQuery, you can use its selector elsewhere as well
Edgecomb: Do***ent.getElementsByCl***Name’cl***’ can be replaced by $’.cl***’ no?
Sankoff: And I’ll mention Array.forEach again, which would be a neat improvement here I think
Party: How would it improve?
Gullo: It’d remove the for structure which isn’t very readable if you’re going through an array
Chustz: 1,2,3.forEachfunctionvalue { // do something }
Angeline: Imo that reads away a lot easier
Akuna: But it also adds function calls to the thing
Shilo: Which has some complexity to it
Fitzpatrick: What is wrong with “badgeElement.innerHTML = text+”br/”+badgeBox.join””;” ?
Halbritter: Jordy: count the amount of ‘s and ‘s in the code around this statement =
Nardone: Probably you have some missing
Rollyson: How do I check if an object is pure? 😮
Camp: Felishia: why do you want that?
Schmelter: I did count, there is only one and one
Amadon: Deniska, to throw an error if the input is not valid
Mckoon: Felishia: where are you getting this input from?
Crew: Deniska, dev library I’m writting
Krivanek: And I’m stuck in something quite basic :p
Gouldsberry: Felishia: I’d say, just describe that behaviour in the docs =
Catherman: If someone inputs {stuff:function{.}} it will kill the lib, so I’d rather throw an error
Rousso: Deniska, noo XD I just made that mistake myself. imagine, I’m the creator
Ryther: Felishia: and why does your lib choke on functions?
Garofolo: Could I, using webpack or something, put 1-2 functions in a seperate file, then call them in a main file?
Chesner: I wrote a bot and right now its an if-else, I was thinking of doing if command ==command { functionSavedInAnotherFile }
Leaton: Deniska, because it’s a JSON handling lib
Steve: And then when its ‘compiled’ there in the same file
Junkins: It doesn’t expect functions, only JSON
Faucett: Felishia: http://stackoverflow.com/questions/5999998/how-can-i-check-if-a-javascript-variable-is-function-type
Scholin: People talking about json often have terminology confused
Inkavesvanitc: Now whatever it represents is usually called “plain javascript objects” or something along these lines =
Glotzbach: It really represents ordered/unordered collections and it will depend on the language that’s parsing the JSON
Litscher: Well, I ***ume javascript here =
Baribeau: Well my library produce output not takes input as JSON actually :p
Valaitis: It’s called JSONInput thought
Palenzuela: But expects input from the user, however I have to build inputs myself as developer
Crotty: Btw json spec doesn’t specify whether objects should be ordered or not
Kincheloe: And I can make nasty mistakes xD
Horrocks: Deniska, I know. that’s why I didn’t use JSON.stringify
Fantazia: And it is better to ***ume that objects are unordered =
Faus: Daniman: sorry baby duties. yes in fact I recommend including it as a separate js file
Hastie: Hi! I want to download all ROMs from coolrom.com but in this page how do I get the link to the game? http://coolrom.com/roms/psx/38620/Easter_Bunny’s_Big_Day.php